Companions’ Tale: A Game of Storytelling and Map-Making

September 19, 2019

“I’ve met the Hero. He and I spent a month traveling together across the frozen north. I set camp, cooked the food, and tried not to get in his way. He was the one that took care of the bandits

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A Player is Not their Character

August 30, 2019

This is one of the biggest mistakes a fair number of DMs make. A character may have an Intelligence attribute of 18, and there is a good chance the player running them does not. None of your players can cast …

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Play Games for Lunch

August 18, 2019

“The opposite of play is not work.  It’s depression.” – Dr. Stuart Brown [1]

Good evening, all.  Gordon, a.k.a. “The” Barrister here, and I want to talk about the research on the benefits of play and how this led to …

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Homebrew Resource: Languages

July 28, 2019

You may have gone too far this time. You’re so deep into creating your world that you’ve decided that it needs a language. Or several. And they need to be unique and fleshed out, so that you’ll actually be able …

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What’s in a Promo Pack (Magic: the Gathering)

June 24, 2019

New in Core Set 2020, universal Promo Packs are replacing all previous event-specific promos.

These packs contain four cards each, using four slots which will contain one of a specific collection of cards:

  • Slot 1: A promo-stamped version of any
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An Edgy Trope

June 21, 2019

You’ve jumped onboard a new campaign for Dungeons & Dragons. You’ve got your dice and books, now all you need is a brand new character. While rolling your stats is an essential start, what truly makes a game interesting …

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FUSE: A Game Ahead of its Time

June 14, 2019

There are bombs on your spaceship! You and your team have to defuse them. You have the brains, you have the skills, but do you have the time? The clock is ticking. Can you beat the game… in only 10 …

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DM Tip #13: Don’t Play Favorites

June 3, 2019

This is a trap a lot of DM’s fall into. It might be a family member or your best friend, or it might be someone that is simply more engaged than the rest of the players, but you need to …

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So long Bayshore… Hello New Store!

May 14, 2019

Well friends, after years of questions without definite answers, the day has come when I have news for you. We’re moving our Bayshore Town Center location, and we’re going about one block south!

Our new address will be 5530 N

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DM Tip #12: Give Death Meaning

May 9, 2019

No one wants their character to die. However, if there is no actual threat of death the game can very quickly grow stale because the players will learn that they are essentially immortal. There is nothing to fear if you …

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