D&D Competitive Adventurers League—Return to the Ghost Tower of Inverness
Signups start at 2:30PM.
Return to the Ghost Tower of Inverness
This is a familiar scene. Shackled. Bound. The same faces surround you as the last time you were in this dark, dank cell. Your friends, your party members. You’ve been told that your actions have led to death and destruction near and far, but you were only doing what was demanded of you from those who hold you captive again now. A looming figure goes over your crimes and holds out a glowing gemstone, offering a trade for your lives. “You must undo what you have done and put this back,” he whispers. “You must return to the Ghost Tower.”
This is a Four‐Hour Competitive Adventure
This event will replace our standard Adventurers League play for the day.
As a participant, you will be assigned to one of three 4-player parties.
Use of Pregenerated Characters will be required, and they will be supplied.