Abyss Modified-Session 37, The Final Showdown

January 19, 2020

Notes from the DM: Abyss Modified is a Fifth Edition Dungeons and Dragons campaign based on the Out of the Abyss prepublished adventure, so there might be spoilers if you are planning to play that campaign. It has home brew content mixed in to make it more unique and better facilitate fluctuating party numbers found when running a public game in a game store.

Get Caught Up—Read The Story So Far

Session 37

They had their big battle. Godric, Tamin, Xanaphia, Orion, Drifting Cloud, Syre, and Thelrum were faced with a dark decision. The big wizards had fixed the scroll in a way that it could be used to summon the demon lords together and hopefully cause them to fight each other and pick off the survivors. The party was given the choice to pick the place the battle would happen. This led to numerous ideas and plots. Options were weighed, caution taken, and a choice was had. They hunted down a volcano and looked for vents leading for any underground chambers nearby that could have a thin crust of cooled rock above a pool of liquid rock. Syre helmed this search and found a suitable location. The party prepared themselves the best they could and let the wizards finish the spell. Their allies consisted of Acererak, Eliminster, the Companion, Professor Pulldiver, Thuds the troll, and Anchor the oni. They planned on dividing the forces, letting them fight a bit, and taking out the survivors. Drifting Cloud cast forbiddance to damage the demon lords every round and Thelrum set up a wall of force to keep the demon lords stuck in the room as long as possible. As the party set themselves up and cast the spell I read this aloud to them.

“Tangible magic courses around you. You see as the weave buckles and bends, chains of light fill the chamber and create vortex of magic. The cave darkens and a loud tearing sound along with the rushing of water fills the world around you. Larger than imaginable, a massive worm like creature with random atrophied limbs crashes head first into the ground, its neck snapping instantly. Dark forms follow it, bouncing off its bulk and slipping in the waves. Orcus, demon prince of death stands up and looks around, seeing the dead fiendwurm and starts digging into its side. Another form rises, his horns wide set, Baphomet roars out a challenge for anyone to face him. Two massive baboon heads lift from the carnage, for a few of you, this creature is familiar, last seen destroying the Koa-toa town of Sloobludop . Demogorgon’s rage shakes the world around him. A smaller form can be seen sprinting away from the other demons, a large drow like figure that could only be Graz’zt himself. Attached to the large worm creature a black and green slime oozes, Juiblex searches for those who thwarted his attack on the gnomes of Blingdenstone. With a scream like a thousand screeching hyenas, Yeenoghu rolls to his feet, already swinging his flail in the air. A large cloud darkens part of the giant worm as mushrooms the size of houses blossom across its form. Zuggtmoy makes her presence known. You have your allies with you. How will you proceed?”

The fiendwurm caught the party off guard. They realized that it was responsible for eating the krakens they had seen dead in the ocean, the water it had been swimming in had cooled the chamber and created steam. I gave the party a few moments to choose which of the demon lords they wanted to fight. After a few minutes they decided to fight Orcus and Graz’zt. Their allies each chose a few to fight as well, the mages took Juiblex and Zuggtmoy and the Pulldiver’s Delvers took Yeenoghu and Baphomet. Each group teleported to another chamber to duke it out. the party quickly realized Demogorgon was left in the room with them as well.

The party watched as Orcus walked over to punch Demogorgon, who did not like the damage he was taking from the magic in the chamber and climbed into the ceiling, digging into the magma tubes. Graz’zt looked at the wall and teleported within the party to sow discord. The group watched as Orcus carved a wicked smile into a ball of flesh he pulled out of the dead wurm and craft it into a pseudo beholder zombie with stringy gristle legs. Graz’zt started cutting into the party with his acid coated sword, dominated Godric’s mind with crown of madness, causing him to swing at his allies. The group was able to focus fire on Graz’zt while dealing with his brutal attacks and counter spelling his efforts to make more allies for himself. Orion made great work of him with many punches and kicks, he was able to resist the stunning attacks too well.

Orcus was approaching the wall of force as the party was phasing their spells through the wall, like tiny birds pecking at him as he took constant damage from the forbiddance spell. Thelrum dropped the wall of force and changed it up to a globe of invulnerability, shielding himself and others from lower level spells and Syre cast magic circle, to give everyone bonuses on saving throws.

Graz’zt was the first to fall, the combined efforts of the entire party were enough to remove him from the situation, leaving only a pile of dissolving goo and a large great sword, Godric took the sword. At this point Orcus had made it to the party was swinging away with his club like wand, trying to clear a path out of the forbiddance spells. Xanaphia cast a storm sphere, filling that part of the room with lighting and Drifting Cloud dropped a dawn spells, spilling radiance into the chamber. They noticed falling pebbles above them and grew concerned, figuring that Demogorgon was in the rock above them. They watched as the fleshy monster Orcus made exploded into four smaller creatures from the storm sphere’s lightning damage. The group was not surprised with Demogorgon reaching out from a hole he made in the ceiling to attack Drifting Cloud. The group split their efforts against both foes, aiming to take them down as quickly as possible. Tamin took this chance to escape, and did.

From other chambers they could hear screams and explosions and hoped their allies were doing alright. Drifting Cloud spent most of the combat taunting Orcus trying to distract him. Orcus pushed against the party, trying to make it out of the chamber and into the hallway, but was having difficulty with the wall of heroes refusing to budge. His wounds became too much, the magics and constant radiant damage broke him, Drifting Cloud told him “Anubis says hello” as Orcus became ooze and gristle on the stone floor, leaving only his club like wand behind. Demogorgon pulled the rest of the way through the roof and started tearing into the party. The group, sensing the danger in this foe pulled back into the forbiddance room that would be their sanctuary or trap, having no other way out. Loud booms filled the hallway and from the western wall Baphomet burst through like a fur covered train, and started tearing into Demogorgon. The group double downed their efforts in pelting them with spells and attacks and eventually Demogorgon was brought down by a magic missile spell by Thelrum and Orion defeated Baphomet.

The Companion and the other survivors from the demon lords limped back to the party. The Pulldiver’s Delvers were defeated by Baphomet and Acererak had abandoned the rest to their own fate. Eliminster looked a little worse for wear. The group was given wishes from the Companion as a final payment, terminating their contracts as well. Godric wished to find his father, the whole reason he had gotten into adventuring in the first place. Thelrum went by the book, wishing for the entire party to forever be resistant to slashing damage. Drifting Cloud wished his khopesh of disruption to be sent to the next warrior that would need it in their quest against evil. Syre went the greed route, wanting money, and found her pockets were extradimensional spaces full of coins. After experimenting a bit, she realized it was one hundred thousand gold coins she could access from any pocket she wore. Orion wished for a tent like Daddy Fate’s so he could set up a mobile orphanage to save kids in need where ever he traveled.

The party was successful, and much work would need to be done to push the minor demons from the realm, but for now their story is done. A new group of heroes calls for our attention.

The Abyss Modified table meets every Wednesday as part of a public weekly Dungeons & Dragons event.
Join us any Wednesday evening at Board Game Barrister—Mayfair!


Rob K

Rob is a Milwaukee based dungeon master, gamer, and ceramic artist. He has been running various editions of role playing games since highschool and adventures in game stores since 2016. Rob has a background in art and mythology and can be seen bouncing around book stores and conventions. His favorite board games are Lords of Waterdeep and Smallworld. Rob is also working on an edition neutral campaign setting based on the world he has been building since 2007. He lives with his wife and two cats.

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