Arkham Horror LCG: Invocation Event
Once again, small tears have begun to appear in the thin and tattered veil that separates our world from those worlds of other dimensions too terrible to behold. You are being summoned. Only together—combining your skills, wits, and courage—do you stand a chance of surviving and forestalling the ruination headed our way.
Join in with your fellow players as we play through an Arkham Horror: The Card Game scenario.
Pre-registration is open now, so stop into our Greenfield location to secure your seat at the event!
New Players: Learn the Game!
Never played Arkham Horror: The Card Game before? Never even heard of it? No problem!
Get up-to-speed on this amazing game, and begin facing the terrors created and inspired by the mind of H.P. Lovecraft in this cooperative, story-based card game. There are always new mysteries to discover and new horrors to face!
Experienced Players: Ultimatum Variants
Bring any investigator deck you wish, and prepare for the challenges ahead.
Introduce this optional new variant to your game, and face new game rules that will make your investigation even more difficult!
(See Ultimatum examples below.)
All participants in this Invocation Event will take home:
- An alternate art Investigator card and mini card for Daisy Walker
- An Invocation Playmat inspired by The Labyrinths of Lunacy
Pre-register today by stopping into our Greenfield location, and secure your seat.
We will also host this event at our Bayshore and Mayfair locations. Stay tuned for event dates and details!
Ultimatum of Induction
Investigator decks can only contain level 0 cards.
Investigators can not earn or spend experience.
Ultimatum of Chaos
Each player’s starting deck of 30 non-signature, non-weakness cards must be selected at random from among all eligible options in that player’s collection.
Ultimatum of Disaster
Add 1 additional random basic weakness to each investigator’s starting deck.